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Jack (Not Jackie)
$17.99
On Creativity
$24.95
The Stars Down to Earth
$24.95
Man Meets Dog
$22.95
The Order of Things
$24.95
The Fear of Freedom
$22.95
4.48 Psychosis
$15.95
Providence
$18.00
The Floating Feldmans
$17.00
Lesbian Sex Secrets for Men
$24.00
Exit Strategy
$9.99
The Book of Polly
$16.00
I Heart Cute Coloring
$9.99
Hansel and Gretel
$18.99
Berlioz the Bear
$18.99
Draw Me a Star
$18.99
The Other Side of Silence
$16.00
Unbury Carol
$17.00
The Princess Diarist
$28.00
Clock Without Hands
$22.95
A Young Patriot
$7.95
Our Granny
$7.99
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Description
In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film.
The Video Game TheoryReader brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from Space Invaders to Final Fantasy IX and Combat Flight Simulator 2, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming. The Video Game TheoryReader is the essential introduction to a fascinating and rapidly expanding new field of media studies.About the Author
Mark J. P. Wolf is Assistant Professor of Communications at Concordia University, Wisconsin. A pioneering scholar of video game studies, he is editor of The Medium of theVideo Game. Bernard Perron is Assistant Professor of Cinema at the University of Montréal.
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