Description
For more than twenty years, the artists behind Diablo have conjured new visions of the heavens and the hells, built nightmarish corridors filled with monsters and demons, and unleashed swarms of malevolent creatures upon tens of millions of players worldwide.
About the Author
Brooks, Robert: - Robert Brooks is a senior writer of Blizzard Entertainment's creative development team. He has written for all of its major franchises. Before joining Blizzard, Brooks spent four-and-a-half years as a producer at CBS News in Sacramento, California. As a member of Blizzard, Brooks works on publishing projects and video game storytelling (this includes cinematics). As of October 2018, his works include a pair of upcoming cinematics and a hardcover novel set in an unspecified Blizzard IP.Gerli, Jake: - Jake Gerli is the former Editorial Director of Insight Editions, where he worked on Diablo III: Book of Cain, The Art of Blizzard, and The Cinematic Art of World of Warcraft: Wrath of the Lich King. A freelance writer and editor, he's contributed to GameSpot, Animation Magazine, and Tripwire, among other publications. He lives in Northern California.
Featuring never before seen content, The Art of Diablo plunges into the concept, design, and environmental art that has defined the world of Sanctuary and the Eternal Conflict at the core of Blizzard Entertainment's action-packed dungeon-crawling game.
Features all new art from the upcoming Diablo 4
About the Author
Brooks, Robert: - Robert Brooks is a senior writer of Blizzard Entertainment's creative development team. He has written for all of its major franchises. Before joining Blizzard, Brooks spent four-and-a-half years as a producer at CBS News in Sacramento, California. As a member of Blizzard, Brooks works on publishing projects and video game storytelling (this includes cinematics). As of October 2018, his works include a pair of upcoming cinematics and a hardcover novel set in an unspecified Blizzard IP.Gerli, Jake: - Jake Gerli is the former Editorial Director of Insight Editions, where he worked on Diablo III: Book of Cain, The Art of Blizzard, and The Cinematic Art of World of Warcraft: Wrath of the Lich King. A freelance writer and editor, he's contributed to GameSpot, Animation Magazine, and Tripwire, among other publications. He lives in Northern California.
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