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Wolfsbane
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Heart to Heart
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Once and for All
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Magic
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Sunshine Beach
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The Beginning
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Star of the Morning
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Lord Perfect
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Providence
$18.00
The Year of Chasing Dreams
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After the Abduction
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The One & Only
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The 158-Pound Marriage
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Eternally Yours
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The Dream-Hunter
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The Sand-Reckoner
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His to Command
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Forbidden Heat
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The Tea Rose
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Her Brother's Keeper
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A Simple Prayer
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The Beloved Hope Chest
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The Chase
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Prelude for a Lord
$12.99
Thunder of Heaven
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Black Sea Affair
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Double Minds
$17.99
Until the End of Time
$33.00
Towing Jehovah
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What I Thought Was True
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Chasing Cassandra LP
$27.99
The Golden Hour LP
$26.99
It's Hot in the Hamptons
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The Paris Secret
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The Life Below
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Thick as Thieves
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Fugitive Six
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Wolfsbane
$9.99
Heart to Heart
$12.00
Once and for All
$12.99
Magic
$8.99
Sunshine Beach
$22.00
The Beginning
$22.00
Star of the Morning
$22.00
Lord Perfect
$7.99
Providence
$18.00
The Year of Chasing Dreams
$14.00
After the Abduction
$8.99
The One & Only
$18.00
The 158-Pound Marriage
$17.00
Eternally Yours
$21.99
The Dream-Hunter
$11.99
The Sand-Reckoner
$17.99
His to Command
$21.99
Forbidden Heat
$18.99
The Tea Rose
$21.00
Her Brother's Keeper
$7.99
A Simple Prayer
$16.99
The Beloved Hope Chest
$15.99
The Chase
$17.99
Prelude for a Lord
$12.99
Thunder of Heaven
$17.99
Black Sea Affair
$17.99
Double Minds
$17.99
Until the End of Time
$33.00
Towing Jehovah
$19.99
What I Thought Was True
$10.99
Chasing Cassandra LP
$27.99
The Golden Hour LP
$26.99
It's Hot in the Hamptons
$18.99
The Paris Secret
$14.99
The Life Below
$18.99
Thick as Thieves
$17.99
Fugitive Six
$11.99
Sale 10% Off Your First Order
Description
Dies tenebrosa sicut nox
In the game of gods, books are more dangerous than swords. Tiger-shifter and Shield Aris Valorius and his claimed Mage, Verena "Wren" Harker, head west to the god of night's temple to find answers - why does Wren have night magic, when all other Mages are gifted by the elemental gods? Why is magic fading from their world? Why have nightmarish creatures started hunting them? And will the Book of Silver hold the knowledge they seek?
In this second installment of Wren and Aris's story, told in dual-POV, their quest for answers will take them across the continent, putting them in uncharted territory full of epic battles, divine riddles, and an ever-growing attraction - that is, if they don't try to kill each other first.
Will Aris's past come back to haunt him? Will King Leonidas's attempt to sway Wren's affections be successful? Will Wren learn the source of her strange magic, and why the god of night has started playing the game?
The price may be too terrible to pay.
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