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Esports Technology

Esports Technology - Paperback

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Esports Technology

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Availability:Out of StockContributor:Heather E. SchwartzSeries:Esports Zone (Lerner (Tm) Sports)Audience:Ages 9-12Publish date:2023-08-01Pages:32
Language:EnglishPublisher:Lerner Publications (Tm)ISBN-13:9798765602935ISBN-10:8765602935UPC:9798765602935Book Category:Juvenile NonfictionBook Subcategory:Technology, Games & ActivitiesBook Topic:Electricity & Electronics, Video & Electronic GamesSize:9.10 x 7.10 x 0.30 inchesWeight:0.5512Product ID:SC427QPW3T

Technology is changing every day, and that means esports are changing too! Explore the history of esports technology. Discover what the future holds for virtual reality, artificial intelligence, the metaverse, and other technologies that are changing the way people play and watch esports.


Language:EnglishPublisher:Lerner Publications (Tm)ISBN-13:9798765602935ISBN-10:8765602935UPC:9798765602935Book Category:Juvenile NonfictionBook Subcategory:Technology, Games & ActivitiesBook Topic:Electricity & Electronics, Video & Electronic GamesSize:9.10 x 7.10 x 0.30 inchesWeight:0.5512Product ID:SC427QPW3T
Publisher: Lerner Publications (Tm)

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