
Esports Technology - Library Binding
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Availability:Out of StockContributor:Heather E. SchwartzSeries:Esports Zone (Lerner (Tm) Sports)Audience:Ages 9-12Publish date:2023-08-01Pages:32
Languages:EnglishPublisher:Lerner Publications (Tm)ISBN-13:9781728490908ISBN-10:1728490901UPC:9781728490908Book Category:Juvenile NonfictionBook Subcategory:Technology, Games & ActivitiesBook Topic:Electricity & Electronics, Video & Electronic GamesSize:9.10 x 7.00 x 0.30 inchesWeight:0.75Product ID:SCTXWX0M86
Technology is changing every day, and that means esports are changing too! Explore the history of esports technology. Discover what the future holds for virtual reality, artificial intelligence, the metaverse, and other technologies that are changing the way people play and watch esports.
Languages:EnglishPublisher:Lerner Publications (Tm)ISBN-13:9781728490908ISBN-10:1728490901UPC:9781728490908Book Category:Juvenile NonfictionBook Subcategory:Technology, Games & ActivitiesBook Topic:Electricity & Electronics, Video & Electronic GamesSize:9.10 x 7.00 x 0.30 inchesWeight:0.75Product ID:SCTXWX0M86
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