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Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy

Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy - Hardcover

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Availability:In StockContributor:Craig A. Anderson, Douglas A. Gentile, Katherine E. BuckleyPublish date:2007-01-11Pages:200
Language:EnglishPublisher:Oxford University PressISBN-13:9780195309836ISBN-10:195309839UPC:9780195309836Book Category:Psychology, Political ScienceBook Subcategory:Developmental, Public PolicyBook Topic:Adolescent, ChildSize:9.40 x 6.36 x 0.73 inchesWeight:1.0318Product ID:SCFECWASRD

Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy

Violent video games are successfully marketed to and easily obtained by children and adolescents. Even the U.S. government distributes one such game, America's Army, through both the internet and its recruiting offices. Is there any scientific evidence to support the claims that violent games contribute to aggressive and violent behavior?

Anderson, Gentile, and Buckley first present an overview...
Language:EnglishPublisher:Oxford University PressISBN-13:9780195309836ISBN-10:195309839UPC:9780195309836Book Category:Psychology, Political ScienceBook Subcategory:Developmental, Public PolicyBook Topic:Adolescent, ChildSize:9.40 x 6.36 x 0.73 inchesWeight:1.0318Product ID:SCFECWASRD
Craig A. Anderson, Distinguished Professor of Psychology at Iowa State University, is widely regarded as the foremost expert on the effects of violent video games. His research on aggression, media violence, depression, and social judgment has had a profound influence on psychological theory and modern society. His tireless efforts to educate public policy-makers and the general public have...
Publisher: Oxford University Press

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