
Video Games and Social Competence - Hardcover
Pay over time for orders over $35.00 with
Offers & Perks
Earn 247 points with this purchase
Added to your rewards balance after checkout.
100 points welcome bonus
Create an account and start with extra points.
This book explores the potential impact of online video game involvement on social competence outcomes, theoretically and empirically.
Rachel Kowert is an associate researcher at the University of Münster. She has published numerous articles and book chapters on the social impact of online gaming and serves on the board of DiGRA (Digital Games Research Association) and the Game Studies SIG of the International Communication Association (ICA).
Contributor(s)
Author
Free shipping on orders over $75. Standard shipping takes 3-7 business days. Returns accepted within 30 days of purchase.
