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The Oxford Handbook of Video Game Music and Sound

The Oxford Handbook of Video Game Music and Sound

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Availability:In StockContributor:William Gibbons (Editor), Mark Grimshaw-Aagaard (Editor)Series:Oxford HandbooksPublish date:2024-08-02Pages:976
Language:EnglishPublisher:Oxford University PressISBN-13:9780197556160ISBN-10:197556167UPC:9780197556160Book Category:Computers, MusicBook Subcategory:Design, Graphics & Media, EthnomusicologyBook Topic:Video & AnimationSize:9.10 x 6.90 x 2.50 inchesWeight:4.0036Product ID:SCGWXFZB0V

The Oxford Handbook of Video Game Music and Sound

The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions of players every day, but also the soundscapes of games have stretched out from our living rooms to encompass spaces as diverse as pinball arcades, concert halls, museums, and classrooms across the globe. Research on game music and sound...
Series: Oxford Handbooks
Language:EnglishPublisher:Oxford University PressISBN-13:9780197556160ISBN-10:197556167UPC:9780197556160Book Category:Computers, MusicBook Subcategory:Design, Graphics & Media, EthnomusicologyBook Topic:Video & AnimationSize:9.10 x 6.90 x 2.50 inchesWeight:4.0036Product ID:SCGWXFZB0V
William Gibbons is Dean of the Crane School of Music at SUNY Potsdam, where he also holds the rank of Professor of Music History. Prior to joining SUNY Potsdam, he was Associate Professor of Musicology and Associate Dean of the College of Fine Arts at Texas Christian University. He earned a BA in Music from Emory & Henry College, and MA and PhD degrees in Musicology from the University of...
Publisher: Oxford University Press

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