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The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism

The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism - Hardcover

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Availability:In StockContributor:Robert HoughtonPublish date:2024-11-05Pages:372
Language:EnglishPublisher:Boydell & BrewerISBN-13:9781843847298ISBN-10:1843847299UPC:9781843847298Book Category:Literary Criticism, Games & ActivitiesBook Subcategory:Medieval, Role Playing & Fantasy, Video & MobileSize:9.21 x 6.14 x 0.88 inchesWeight:1.5322Product ID:SCEFM2P6Q8

The Middle Ages in Computer Games: Ludic Approaches to the Medieval and Medievalism

Offers the most comprehensive analysis and discussion of medievalist computer games to date.

Games with a medieval setting are commercially lucrative and reach a truly massive audience. Moreover, they can engage their players in a manner that is not only different, but in certain aspects, more profound than traditional literary or cinematic forms of medievalism. However, although it is important...
Language:EnglishPublisher:Boydell & BrewerISBN-13:9781843847298ISBN-10:1843847299UPC:9781843847298Book Category:Literary Criticism, Games & ActivitiesBook Subcategory:Medieval, Role Playing & Fantasy, Video & MobileSize:9.21 x 6.14 x 0.88 inchesWeight:1.5322Product ID:SCEFM2P6Q8
Publisher: Boydell & Brewer

Contributor(s)

Robert Houghton

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