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The Elusive Shift: How Role-Playing Games Forged Their Identity

The Elusive Shift: How Role-Playing Games Forged Their Identity - Paperback

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Availability:In StockContributor:Jon PetersonSeries:Game HistoriesPublish date:2022-03-29Pages:328
Language:EnglishPublisher:MIT PressISBN-13:9780262544900ISBN-10:262544903UPC:9780262544900Book Category:Games & Activities, Social ScienceBook Subcategory:Role Playing & Fantasy, AnthropologyBook Topic:Cultural & SocialSize:8.90 x 6.00 x 1.10 inchesWeight:0.9017Product ID:SCRANWW773
How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre.

When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term "role-playing" is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.
Language:EnglishPublisher:MIT PressISBN-13:9780262544900ISBN-10:262544903UPC:9780262544900Book Category:Games & Activities, Social ScienceBook Subcategory:Role Playing & Fantasy, AnthropologyBook Topic:Cultural & SocialSize:8.90 x 6.00 x 1.10 inchesWeight:0.9017Product ID:SCRANWW773
Jon Peterson, a leading scholar of Dungeons & Dragons and role-playing games, is the author of Playing at the World and Dungeons & Dragons & Arcana: A Visual History.
Publisher: MIT Press

Contributor(s)

Jon Peterson

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