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Playthings in Early Modernity: Party Games, Word Games, Mind Games

Playthings in Early Modernity: Party Games, Word Games, Mind Games - Hardcover

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Availability:In StockContributor:Allison LevySeries:Ludic Cultures, 1100-1700Publish date:2/22/2017Pages:352
Languages:EnglishPublisher:Medieval Institute PublicationsISBN-13:9781580442602ISBN-10:1580442609UPC:9781580442602Book Category:History, Crafts & HobbiesBook Subcategory:Europe, Social HistoryBook Topic:RenaissanceSize:9.50 x 6.70 x 0.90 inchesWeight:0.726Product ID:SCKP6QSR96
An innovative volume of fifteen interdisciplinary essays at the nexus of material culture, performance studies, and game theory, Playthings in Early Modernity emphasizes the rules of the game(s) as well as the breaking of those rules. Thus, the titular "plaything" is understood as both an object and a person, and play, in the early modern world, is treated not merely as a pastime, a leisurely pursuit, but as a pivotal part of daily life, a strategic psychosocial endeavor.
Languages:EnglishPublisher:Medieval Institute PublicationsISBN-13:9781580442602ISBN-10:1580442609UPC:9781580442602Book Category:History, Crafts & HobbiesBook Subcategory:Europe, Social HistoryBook Topic:RenaissanceSize:9.50 x 6.70 x 0.90 inchesWeight:0.726Product ID:SCKP6QSR96
Publisher: Medieval Institute Publications

Contributor(s)

Allison Levy

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