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Physics for Game Developers

Physics for Game Developers

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Availability:In StockContributor:David M. Bourg, Bryan BywalecPublish date:2013-05-28Pages:575
Language:EnglishPublisher:O'Reilly MediaISBN-13:9781449392512ISBN-10:1449392512UPC:9781449392512Book Category:ComputersBook Subcategory:Programming, Software Development & Engineering, Computer ScienceBook Topic:Games, Computer GraphicsSize:9.10 x 7.00 x 1.20 inchesWeight:2.0525Product ID:SCYBGFBSAE

Physics for Game Developers

If you want to enrich your game's experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You'll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You'll also get a handle on how to take advantage of various sensors such as...

Language:EnglishPublisher:O'Reilly MediaISBN-13:9781449392512ISBN-10:1449392512UPC:9781449392512Book Category:ComputersBook Subcategory:Programming, Software Development & Engineering, Computer ScienceBook Topic:Games, Computer GraphicsSize:9.10 x 7.00 x 1.20 inchesWeight:2.0525Product ID:SCYBGFBSAE

David Bourg is a Naval Architect involved in various military and commercial proposal, design, and construction efforts. Since 1998, David has served as an independent consultant working for various regional clients engaged in both commercial and military shipbuilding where he provides design and analysis services including but not limited to concept design, proposal writing, detailed design and...

Publisher: O'Reilly Media

Edition

2nd Edition

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