Surprise Castle
Making Games for the Atari 2600

Making Games for the Atari 2600

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Availability:In StockContributor:Steven HuggPublish date:2016-12-22Pages:264
Language:EnglishPublisher:Createspace Independent Publishing PlatformISBN-13:9781541021303ISBN-10:1541021304UPC:9781541021303Book Category:ComputersBook Subcategory:ProgrammingBook Topic:GamesSize:9.00 x 6.00 x 0.55 inchesWeight:0.7915Product ID:SCPKDN6QB2
The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. While using the manual, take advantage of our Web-based IDE to write 6502 assembly code, and see your code run instantly in the browser. We'll cover the same programming tricks that master programmers used to make classic games. Create your own graphics and sound, and share your games with friends
Language:EnglishPublisher:Createspace Independent Publishing PlatformISBN-13:9781541021303ISBN-10:1541021304UPC:9781541021303Book Category:ComputersBook Subcategory:ProgrammingBook Topic:GamesSize:9.00 x 6.00 x 0.55 inchesWeight:0.7915Product ID:SCPKDN6QB2
Publisher: Createspace Independent Publishing Platform

Contributor(s)

Steven Hugg

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