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Making 8-bit Arcade Games in C

Making 8-bit Arcade Games in C

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Availability:In StockContributor:Steven HuggPublish date:2017-04-26Pages:242
Language:EnglishPublisher:Createspace Independent Publishing PlatformISBN-13:9781545484753ISBN-10:1545484759UPC:9781545484753Book Category:ComputersBook Subcategory:Languages, ProgrammingBook Topic:C, GamesSize:9.00 x 6.00 x 0.51 inchesWeight:0.7209Product ID:SCBEWQH1VZ
With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU.The following arcade platforms are covered: * Midway 8080 (Space Invaders)* VIC Dual (Carnival)* Galaxian/Scramble (Namco)* Atari Color Vector* Williams (Defender, Robotron)We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser
Language:EnglishPublisher:Createspace Independent Publishing PlatformISBN-13:9781545484753ISBN-10:1545484759UPC:9781545484753Book Category:ComputersBook Subcategory:Languages, ProgrammingBook Topic:C, GamesSize:9.00 x 6.00 x 0.51 inchesWeight:0.7209Product ID:SCBEWQH1VZ
Publisher: Createspace Independent Publishing Platform

Contributor(s)

Steven Hugg

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