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Introduction to 3D Game Programming with DirectX 11 [With DVD]

Introduction to 3D Game Programming with DirectX 11 [With DVD]

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Availability:In StockContributor:Frank LunaPublish date:2012-03-13Pages:600
Languages:EnglishPublisher:Mercury Learning and InformationISBN-13:9781936420223ISBN-10:1936420228UPC:9781936420223Book Category:ComputersBook Subcategory:Programming, Design, Graphics & MediaBook Topic:Games, CAD-CAMSize:9.00 x 7.00 x 1.75 inchesWeight:3.25Product ID:SCF79QB6CJ
No detailed description available for "Introduction to 3D Game Programming with DirectX 11".
Languages:EnglishPublisher:Mercury Learning and InformationISBN-13:9781936420223ISBN-10:1936420228UPC:9781936420223Book Category:ComputersBook Subcategory:Programming, Design, Graphics & MediaBook Topic:Games, CAD-CAMSize:9.00 x 7.00 x 1.75 inchesWeight:3.25Product ID:SCF79QB6CJ
Luna Frank:

Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.

Publisher: Mercury Learning and Information

Contributor(s)

Frank Luna

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