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How to Make Your Own Roguelike with TypeScript

How to Make Your Own Roguelike with TypeScript

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Availability:In StockContributor:Jakob GaardstedPublish date:2023-03-01Pages:458
Language:EnglishPublisher:Jakob GaardstedISBN-13:9788797439012ISBN-10:8797439010UPC:9788797439012Book Category:ComputersBook Subcategory:ProgrammingBook Topic:GamesSize:9.21 x 6.14 x 1.00 inchesWeight:1.7924Product ID:SC3K5322VW

In this book you will build a working roguelike game from scratch, step by step, in TypeScript.

You'll be involved in the design process and the choices that shape the game.

Though it is not a programming language tutorial, following detailed construction of a running game is great training in how to develop larger pieces of software.

In this book, we will

- Move an @ sign around the screen with the cursor keys

- Let cats kill the @ sign

- Kill ants with our bare hands

- Generate dungeon maps procedurally

- Descend to deeper levels by dungeon stairs

- Find stronger armour and weapons

- Cast debilitating curses on our dungeon brethren

- Melt each other with fireballs

- Dig tunnels

- Teleport

- Encounter the final foe.



Language:EnglishPublisher:Jakob GaardstedISBN-13:9788797439012ISBN-10:8797439010UPC:9788797439012Book Category:ComputersBook Subcategory:ProgrammingBook Topic:GamesSize:9.21 x 6.14 x 1.00 inchesWeight:1.7924Product ID:SC3K5322VW
Publisher: Jakob Gaardsted

Contributor(s)

Jakob Gaardsted

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