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Game Physics Cookbook

Game Physics Cookbook

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Availability:In StockContributor:Gabor SzauerPublish date:2017-03-24Pages:480
Language:EnglishPublisher:Packt PublishingISBN-13:9781787123663ISBN-10:1787123669UPC:9781787123663Book Category:ComputersBook Subcategory:Programming, Software Development & EngineeringBook Topic:Games, Computer GraphicsSize:9.25 x 7.50 x 0.97 inchesWeight:1.8012Product ID:SCGX369W92
This book covers the three core components of a physics engine in great detail. By the end of the book, you will have implemented particle-based physics, rigid body physics and even soft body physics through cloth simulation. This cookbook aims to break the components of a physics engine down into bite-sized independent recipes.
Language:EnglishPublisher:Packt PublishingISBN-13:9781787123663ISBN-10:1787123669UPC:9781787123663Book Category:ComputersBook Subcategory:Programming, Software Development & EngineeringBook Topic:Games, Computer GraphicsSize:9.25 x 7.50 x 0.97 inchesWeight:1.8012Product ID:SCGX369W92
Publisher: Packt Publishing

Contributor(s)

Gabor Szauer

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