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Game C++ Programming: A Practical Introduction

Game C++ Programming: A Practical Introduction

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Availability:In StockContributor:KenwrightPublish date:2020-06-12Pages:116
Language:EnglishPublisher:Independently PublishedISBN-13:9798653531095ISBN-10:8653531092UPC:9798653531095Book Category:ComputersBook Subcategory:ProgrammingBook Topic:GamesSize:9.02 x 5.98 x 0.24 inchesWeight:0.3594Product ID:SC83YGDHHX
Game C++ Programming A Practical Introduction presents a beginners approach to writing concise and clear programs for real-time gaming environments. We give simplified implementation examples to help the reader gain a solid understanding while mentioning pitfalls and tricks. The book explains basic principles all the way through to testing and coding, while illustrating and demonstrating examples to give the reader a solid grasp of the topic.The book follows a beginners approach, introducing principles and problems related to the different C++ concepts, including arrays, vectors, and pointers. All in all, the book presents a practical point of view with implementation details, limitations, engineering workarounds and common pitfalls. Master the basic maths and principles needed to write fast, robust and clear software programsCode real-time simulations, such as animated graphics and physics systemsUnderstand how to write code quickly and reliably that can be read by others easily and quickly Develop an understanding of programming C++ inaccuracies, numerical problems, approximations and how to deal with them
Language:EnglishPublisher:Independently PublishedISBN-13:9798653531095ISBN-10:8653531092UPC:9798653531095Book Category:ComputersBook Subcategory:ProgrammingBook Topic:GamesSize:9.02 x 5.98 x 0.24 inchesWeight:0.3594Product ID:SC83YGDHHX
Publisher: Independently Published

Contributor(s)

Kenwright

Author

Kenwright

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