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Developing Graphics Frameworks with Python and OpenGL

Developing Graphics Frameworks with Python and OpenGL

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Availability:In StockContributor:Lee Stemkoski, Michael PascalePublish date:2024-10-04Pages:334
Language:EnglishPublisher:CRC PressISBN-13:9781032021461ISBN-10:1032021462UPC:9781032021461Book Category:ComputersBook Subcategory:Software Development & Engineering, Programming, Computer ScienceBook Topic:Computer Graphics, GamesSize:9.21 x 6.14 x 0.72 inchesWeight:1.0714Product ID:SC28D6PKQN

Developing Graphics Frameworks with Python and OpenGL

Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.

Language:EnglishPublisher:CRC PressISBN-13:9781032021461ISBN-10:1032021462UPC:9781032021461Book Category:ComputersBook Subcategory:Software Development & Engineering, Programming, Computer ScienceBook Topic:Computer Graphics, GamesSize:9.21 x 6.14 x 0.72 inchesWeight:1.0714Product ID:SC28D6PKQN

Lee Stemkoski is a professor of mathematics and computer science. He earned his Ph.D. in mathematics from Dartmouth College in 2006 and has been teaching at the college level since. His specialties are computer graphics, video game development, and virtual and augmented reality programming.

Michael Pascale is a software engineer interested in the foundations of computer science, programming...

Publisher: CRC Press

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