Description
Claude Coats: Walt Disney's Imagineer--The Making of Disneyland: From Toad Hall to the Haunted Mansion and Beyond is the story of artist and designer Claude Coats who, for more than half a century, was one of the most prolific creative talents at The Walt Disney Company and, arguably, the most accomplished. An unpretentious man of strapping stature, Claude was the artist behind some of the stunning backgrounds produced at the Disney studio during the Golden Age of animation before becoming one of the founding members, handed-picked by Walt Disney, to start the fabled WED Enterprises--now known as Walt Disney Imagineering. Working side by side with Walt Disney, Claude Coats is considered a significant influence in creating the first theme park, Disneyland, and a new form of creativity called Imagineering. He forever changed the worlds of global entertainment, technology, architecture, and popular culture.
About the Author
David A. Bossert is an artist, filmmaker, and author. He is a 32-year veteran of The Walt Disney Company, where he contributed his talents to Who Framed Roger Rabbit, The Little Mermaid, Beauty and the Beast, Aladdin, The Lion King, Fantasia/2000, among many others. Bossert is considered an authority in Disney art and animation history. He was awarded a U.S. Patent in 2018 for his invention, Parallax Based Monoscopic Rendering. He received an additional U.S. Patent for Varying Display Content Based on Viewpoint. He continues to explore transformative, immersive experiences in book publishing
About the Author
David A. Bossert is an artist, filmmaker, and author. He is a 32-year veteran of The Walt Disney Company, where he contributed his talents to Who Framed Roger Rabbit, The Little Mermaid, Beauty and the Beast, Aladdin, The Lion King, Fantasia/2000, among many others. Bossert is considered an authority in Disney art and animation history. He was awarded a U.S. Patent in 2018 for his invention, Parallax Based Monoscopic Rendering. He received an additional U.S. Patent for Varying Display Content Based on Viewpoint. He continues to explore transformative, immersive experiences in book publishing
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