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Understanding Video Game Music

Understanding Video Game Music

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Availability:In StockContributor:Tim Summers, James Hannigan (Foreword by)Publish date:2018-11-01Pages:264
Language:EnglishPublisher:Cambridge University PressISBN-13:9781108413428ISBN-10:1108413420UPC:9781108413428Book Category:MusicBook Subcategory:Instruction & StudyBook Topic:TheorySize:9.69 x 7.44 x 0.56 inchesWeight:1.0604Product ID:SC7CN4XMR9
Understanding Video Game Music develops a musicology of video game music by providing methods and concepts for understanding music in this medium. From the practicalities of investigating the video game as a musical source to the critical perspectives on game music - using examples including Final Fantasy VII, Monkey Island 2, SSX Tricky and Silent Hill - these explorations not only illuminate aspects of game music, but also provide conceptual ideas valuable for future analysis. Music is not a redundant echo of other textual levels of the game, but central to the experience of interacting with video games. As the author likes to describe it, this book is about music for racing a rally car, music for evading zombies, music for dancing, music for solving puzzles, music for saving the Earth from aliens, music for managing a city, music for being a hero; in short, it is about music for playing.
Language:EnglishPublisher:Cambridge University PressISBN-13:9781108413428ISBN-10:1108413420UPC:9781108413428Book Category:MusicBook Subcategory:Instruction & StudyBook Topic:TheorySize:9.69 x 7.44 x 0.56 inchesWeight:1.0604Product ID:SC7CN4XMR9
Summers, Tim: - Tim Summers is Teaching Fellow in Music at Royal Holloway, University of London and has previously taught music at the University of Oxford and the University of Bristol. As Centenary Research Scholar at Bristol, he wrote one of the first Ph.D.s on video game music. He is a co-founder of the UK Ludomusicology Research Group on video game music, and has written articles for journals including the Journal of the Royal Musical Association, the Journal of Film Music and Music, Sound and the Moving Image. He has edited both a collection of essays on video game music, Ludomusicology: Approaches to Video Game Music, and a special issue of The Soundtrack on game audio.
Publisher: Cambridge University Press

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