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/Godot 4 Game Development for Beginners: Learn 2D and 3D Game Creation with Step-by-Step Projects and Practical Guidance
Godot 4 Game Development for Beginners: Learn 2D and 3D Game Creation with Step-by-Step Projects and Practical Guidance

Godot 4 Game Development for Beginners: Learn 2D and 3D Game Creation with Step-by-Step Projects and Practical Guidance

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Availability:In StockContributor:Burnell ClichePublish date:9/2/2025Pages:238
Language:EnglishPublisher:Independently PublishedISBN-13:9798263421953UPC:9798263421953Book Category:ComputersBook Subcategory:ProgrammingBook Topic:GamesSize:10.00 x 7.00 x 0.50 inchesWeight:0.9215Product ID:SCVGSJMGTD

Godot 4 Game Development for Beginners is a hands-on guide for anyone who wants to build 2D and 3D games with Godot 4. Through step-by-step projects and clear explanations, you will gain practical experience in game design, scripting, physics, and user interface creation. Each chapter builds your skills from the ground up, helping you move from simple prototypes to complete, playable games.

You will learn how to design engaging mechanics, write efficient scripts with GDScript, work with both 2D and 3D nodes, and bring your games to life with interactive elements. By the end, you will have the knowledge and confidence to create and publish your own games on PC, web, or mobile platforms.

What You Will Learn

  • Install and set up Godot 4

  • Create your first 2D game from scratch

  • Implement movement, collisions, collectibles, and AI

  • Work with 3D scenes, nodes, cameras, lighting, and physics

  • Build levels and manage gameplay logic

  • Design user interfaces with menus, buttons, and HUDs

  • Export finished games for PC, web, and mobile

  • Debug common issues and optimize performance

Who This Book Is For

  • Complete beginners with no prior game development experience

  • Hobbyists interested in creating 2D and 3D projects

  • Students learning programming and interactive design

  • Aspiring developers who want to master Godot 4 through practical projects

Table of Contents

  1. Getting Started with Godot 4

  2. Your First 2D Game

  3. 2D Game Mechanics

  4. Introduction to GDScript

  5. 2D Game Project - Build a Platformer

  6. Introduction to 3D Game Development

  7. 3D Game Mechanics

  8. 3D Game Project - Build a Simple 3D Game

  9. User Interface Design

  10. Exporting Your Game

  11. Tips for Continuing Your Godot Journey
    Appendix A. Cheat Sheet for Nodes, Signals, and GDScript
    Appendix B. Troubleshooting Common Errors


Language:EnglishPublisher:Independently PublishedISBN-13:9798263421953UPC:9798263421953Book Category:ComputersBook Subcategory:ProgrammingBook Topic:GamesSize:10.00 x 7.00 x 0.50 inchesWeight:0.9215Product ID:SCVGSJMGTD
Publisher: Independently Published

Contributor(s)

Burnell Cliche

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