
Gaming Technology: Blurring Real and Virtual Worlds - Hardcover
$37.99
Out of Stock
This product is currently out of stock. Enter your email address below to be notified once the product is back in stock
Availability:Out of StockContributor:Anthony J. RotoloSeries:World of Video GamesAudience:Young AdultPublish date:1/1/2019Pages:80
Language:EnglishPublisher:Referencepoint PressISBN-13:9781682825556ISBN-10:1682825558UPC:9781682825556Book Category:Young Adult NonfictionBook Subcategory:ComputersBook Topic:Entertainment & GamesSize:9.40 x 6.60 x 0.50 inchesWeight:0.7518Product ID:SCCRWCPGJ6
Today's video games have come a long way from simple black and white graphics of the 1950s, creating worlds so visually stunning that it's hard to tell if they are real or fake. Gaming Technology: Blurring Real and Virtual Worlds examines the history of gaming technology, explores how today's cutting-edge games work, and discusses the future advances of technology.
Language:EnglishPublisher:Referencepoint PressISBN-13:9781682825556ISBN-10:1682825558UPC:9781682825556Book Category:Young Adult NonfictionBook Subcategory:ComputersBook Topic:Entertainment & GamesSize:9.40 x 6.60 x 0.50 inchesWeight:0.7518Product ID:SCCRWCPGJ6
Free shipping on orders over $75. Standard shipping takes 3-7 business days. Returns accepted within 30 days of purchase.
