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Game Feel: A Game Designer's Guide to Virtual Sensation

Game Feel: A Game Designer's Guide to Virtual Sensation

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Availability:In StockContributor:Steve SwinkSeries:Morgan Kaufmann Game Design BooksPublish date:2008-10-01Pages:376
Language:EnglishPublisher:CRC PressISBN-13:9780123743282ISBN-10:123743281UPC:9780123743282Book Category:Computers, ArtBook Subcategory:Programming, DigitalBook Topic:GamesSize:9.10 x 7.40 x 0.90 inchesWeight:1.9026Product ID:SC4SXKF5DQ

"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks where game design is concerned. They create the...

Language:EnglishPublisher:CRC PressISBN-13:9780123743282ISBN-10:123743281UPC:9780123743282Book Category:Computers, ArtBook Subcategory:Programming, DigitalBook Topic:GamesSize:9.10 x 7.40 x 0.90 inchesWeight:1.9026Product ID:SC4SXKF5DQ
Publisher: CRC Press

Contributor(s)

Steve Swink

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