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Blender for Animation and Film-Based Production

Blender for Animation and Film-Based Production

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Availability:In StockContributor:Michelangelo ManriquePublish date:2014-10-30Pages:288
Language:EnglishPublisher:A K PETERSISBN-13:9781482204742ISBN-10:1482204746UPC:9781482204742Book Category:ComputersBook Subcategory:Software Development & Engineering, ProgrammingBook Topic:Computer Graphics, GamesSize:9.90 x 6.90 x 0.60 inchesWeight:1.2721Product ID:SCC36RJDHB

Suitable for both beginners and more advanced users, this book explores why Blender is ideal for animation films. It demonstrates Blender's capability to do the job in each production department. Familiarizing readers with the animation industry, the book helps readers manage their projects from start to finish, understand the different stages in any animation production, and see how studios work...

Language:EnglishPublisher:A K PETERSISBN-13:9781482204742ISBN-10:1482204746UPC:9781482204742Book Category:ComputersBook Subcategory:Software Development & Engineering, ProgrammingBook Topic:Computer Graphics, GamesSize:9.90 x 6.90 x 0.60 inchesWeight:1.2721Product ID:SCC36RJDHB
Michelangelo Manrique is a full-time programmer with a gaming network company. He is also involved in publishing tutorials, writing books, and conducting different courses on Blender designed to suit individual student needs.
Publisher: A K PETERS

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